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Reem Fairchild
Minmatar Republic University
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Posted - 2007.10.18 06:18:00 -
[1]
Originally by: mechtech A nano ship only does about 1/2 the damage as a normal ship, and has no tank other than speed.
A Vagabond can fit 2 large shield extenders and a have a total of some 8k shield hp (while being able to fit everything else it needs to fight in a normal speed fit) and has pretty high base shield resists across the board. I think that counts as a pretty reasonable shield tank.
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Reem Fairchild
Minmatar Republic University
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Posted - 2007.10.18 06:45:00 -
[2]
Originally by: Nyack also have to consider.. sure there are coutners to nano gangs (guilty as charged)but a nano gang wont fight a gang that has effective counter.. as soon as they see your huginns, rapier cruise ravens etc they will simply disengage having lsot maybe 1 or 2 ships tops and continue to roam..
the thing i dont like about nano gangs isnt that they cant be coutnered but if countered you will not kill them just scare them away.. experienced nano gangs pick their fight and on rare occasions they will maybe loose a few fights..
on the other hand if you get an effective counter to nanogangs we will jsut go back to recon gangs again.. when everyone cloaks instead of speed to avoid unfavoured fights.. the black ops BS wont help in that aspect jsut make it worse...
I don't see how any of that is wrong or a problem. Speed should give you this advantage. It does in real life war. Read up on steppe nomad horse archer armies in ancient and medieval times.
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Reem Fairchild
Minmatar Republic University
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Posted - 2007.10.18 09:02:00 -
[3]
Originally by: Nyack
Originally by: Reem Fairchild
I don't see how any of that is wrong or a problem. Speed should give you this advantage. It does in real life war. Read up on steppe nomad horse archer armies in ancient and medieval times.
well this is a game not RL it takes the fun out of the game.. if people can time and time again avoid the fights.. if you choose a fight your in it until you are either dead or have killed of most of your enemy. I dont see it as fun to get into a fight.. ooh **** they got a couple of rapier, disengage and move on..
capital warfare offers this kind of fights still, if you cyno in dreads and carriers you either win the fight or you die.. often you dont escape the fight(bar superaps).. that is however big engagements and brings lags.. small size fights should have the same type of play style but without the lag =)
i dont have the read up on history.. this is eve not cavalry..
ccp says they want to offer small scale engagement but these days you can roam with a gang deep in 0,0 and only find cloaking ratters and speed gangs.. yeay thats fun...
If your also fast, they can't run. And if you're going to say"I shouldn't have to fit for speed if I don't want to", well others shouldn't have to fit for gank and tank and engage in boring slugging matches if they don't want to.
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Reem Fairchild
Minmatar Republic University
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Posted - 2007.10.19 04:05:00 -
[4]
Originally by: WarGod i can tell u that almost every ship iv killed what i got fitted + implants in my head is worth more then anything iv came across... so by rights i should win anyway.
With that attitude, why even bother with the battle? Let's have CCP change it so that when two ships lock each other, the total value of each ship, its fittings and the pilot's implants are compared and the less valuable ship automatically goes boom.
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